MemeFi Token Launch Delayed Again, Airdrop Now Set for November 22
MemeFi Token– MemeFi, the popular tap-to-earn combat game on Telegram, has once again delayed its airdrop, pushing back the final snapshot of player activity. This delay comes as the team finalizes preparations for the much-anticipated launch of its native token, set to be listed on the Sui network.
In a recent Telegram community post, the MemeFi team explained that the delay is due to ongoing development and legal work required for the upcoming token listing. This marks the second formal delay for the token launch, which was originally scheduled for October 9 and later rescheduled to November 12. The team has now confirmed that the final snapshot, which records player activity to determine eligibility for the token airdrop, will be pushed back to November 15.
Reasons for Delay and Revised Airdrop Timeline
The MemeFi team cited developer and legal side tasks as the main reasons for the delay. This includes finalizing the listing on the Sui network, which has become the new blockchain platform for MemeFi, replacing the initially planned Ethereum layer-2 scaling solution, Linea. The new token listing is now slated for November 22 on OKX, with the airdrop scheduled to follow shortly after.
The revised timeline gives players an extra 10 days to play and earn more tokens in the game before the snapshot is taken. The 10-day shift in the timeline is necessary as we’re still preparing for the listings on the dev and legal side, the team explained. They also reassured the community that this would be the final listing timeline, indicating no further delays are expected.
MemeFi’s Competitive Landscape in the Telegram Gaming Scene
MemeFi is part of the growing trend of tap-to-earn games, where players tap their screens to defeat meme-inspired enemies, earning in-game currency that contributes to a future token airdrop. While the concept has gained popularity on Telegram, it faces competition from other projects in the space.
One notable competitor is Notcoin, which helped popularize the tap-to-earn genre. Notcoin saw tremendous success, with its token launching on The Open Network (TON) and peaking at a market cap of $2.97 billion. However, the trajectory of other tap-to-earn projects, such as Hamster Kombat, has been less favorable. Despite a larger player base, Hamster Kombat’s token launch resulted in a rapid market crash after reaching a peak market cap of $646.3 million.
The tap-to-earn genre is still evolving, and the games that succeed will likely be those that innovate beyond the repetitive tapping mechanic. Jack Booth, co-founder of TON Society, believes that tap-to-earn should be considered more of a launch strategy than a genre, noting that the real challenge is using the large player base as a platform to deliver a sustainable product.
MemeFi’s Token Launch: What’s Next?
As of now, the only exchange confirmed to list MemeFi’s token is OKX, which opened pre-market trading for MEMEFI on October 25. At the time of writing, the token is trading at $0.007493 on the platform. Pre-market trading allows investors to speculate on the potential value of a token before it officially launches, though these early price predictions can often be inaccurate.
More details on the token listing and additional exchanges are expected to be released in the coming days. With the new focus on the Sui network, MemeFi’s upcoming token launch may be a pivotal moment for the tap-to-earn genre as a whole. However, for now, the future of MemeFi and similar games will depend on how well they can engage and retain their growing user bases.
In conclusion, MemeFi’s delay highlights the complexities involved in launching a new token and listing it on exchanges. With more time for players to engage and a refined approach to the game’s tokenomics, the success of MemeFi’s airdrop and token launch will likely be determined by the effectiveness of its upcoming strategies.
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